local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 220000075
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 539
L2_1.gadget_id = 40210006
L3_1 = {}
L3_1.x = 96.003
L3_1.y = 0.54
L3_1.z = 401.161
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 225.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 1
L3_1 = {}
L3_1.config_id = 540
L3_1.gadget_id = 40210006
L4_1 = {}
L4_1.x = 86.852
L4_1.y = 0.54
L4_1.z = 378.627
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 70.745
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 1
L4_1 = {}
L4_1.config_id = 541
L4_1.gadget_id = 40210006
L5_1 = {}
L5_1.x = 110.619
L5_1.y = 0.54
L5_1.z = 382.515
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 337.915
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 1
L5_1 = {}
L5_1.config_id = 542
L5_1.gadget_id = 70320001
L6_1 = {}
L6_1.x = 102.849
L6_1.y = 0.54
L6_1.z = 388.57
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 238.652
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 1
L6_1 = {}
L6_1.config_id = 543
L6_1.gadget_id = 70320001
L7_1 = {}
L7_1.x = 91.3
L7_1.y = 0.54
L7_1.z = 388.52
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 182.61
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 1
L7_1 = {}
L7_1.config_id = 544
L7_1.gadget_id = 70320001
L8_1 = {}
L8_1.x = 97.508
L8_1.y = 0.54
L8_1.z = 395.356
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 306.115
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 1
L8_1 = {}
L8_1.config_id = 545
L8_1.gadget_id = 70320001
L9_1 = {}
L9_1.x = 97.25
L9_1.y = 0.54
L9_1.z = 381.783
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 191.163
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 1
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 539
L6_1 = 540
L7_1 = 541
L8_1 = 542
L9_1 = 543
L10_1 = 544
L11_1 = 545
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L4_1[6] = L10_1
L4_1[7] = L11_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
